#169905
gorfchris
Participant

    I found this in file LuaUtils.lua

    I changed line 1360 

    texture:SetRotation(math.atan2(dy / lineLength, dx / lineLength) + 3.14159, 0.5, 0.5)

    to

    texture:SetRotation(math.atan2(dy / lineLength, dx / lineLength) + 3.14159, CreateVector2D(0.5, 0.5))

    That has seemed to have gotten rid of the errors