#169905
gorfchris
Participant

I found this in file LuaUtils.lua

I changed line 1360 

texture:SetRotation(math.atan2(dy / lineLength, dx / lineLength) + 3.14159, 0.5, 0.5)

to

texture:SetRotation(math.atan2(dy / lineLength, dx / lineLength) + 3.14159, CreateVector2D(0.5, 0.5))

That has seemed to have gotten rid of the errors