October 31, 2022 at 3:26 am
#169905
I found this in file LuaUtils.lua
I changed line 1360
texture:SetRotation(math.atan2(dy / lineLength, dx / lineLength) + 3.14159, 0.5, 0.5)
to
texture:SetRotation(math.atan2(dy / lineLength, dx / lineLength) + 3.14159, CreateVector2D(0.5, 0.5))
That has seemed to have gotten rid of the errors