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Viewing 12 posts - 1 through 12 (of 12 total)
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  • in reply to: unable to load leveling guide #165825
    revcflo
    Participant
    Thanks for the fix.
    Hey Duigi,
    Whoever is doing your QA testing has messed up twice in the last two patches.
    revcflo
    Participant

    Latest update (8.733) seems to have fixed my problem.  I hope the data I provided was helpful.  Thanks

    in reply to: Lagging #165765
    revcflo
    Participant

    Latest update seems to have fixed my problem.  I hope the data I provided was helpful.  Thanks

    in reply to: Since update, FPS drop really bad. #165764
    revcflo
    Participant

    Latest update seems to have fixed my problem.  I hope the data I provided was helpful.  Thanks

    in reply to: FPS Problem Data #165763
    revcflo
    Participant

    Latest update seems to have fixed my problem.  I hope the data I provided was helpful.  Thanks

    in reply to: FPS Problem Data #165745
    revcflo
    Participant
    This LUA errors happened when I accepted a quest:
    Message: …ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:370: script ran too long
    Time: Fri Jun 14 11:55:16 2019
    Count: 1
    Stack: …ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:370: script ran too long
    …ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:370: in function <…ViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:369>
    (tail call): ?
    (tail call): ?
    InterfaceAddOnsDugisGuideViewerZarrow.lua:2493: in function `OnMapChangeUpdateGPSArrow’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:2695: in function `WaypointsChanged’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:859: in function `PlaceWaypoint’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:217: in function `RestoreWaypoints’
    InterfaceAddOnsDugisGuideViewerZGuides.lua:2642: in function <InterfaceAddOnsDugisGuideViewerZGuides.lua:2634>

    Locals: self = <table> {
     mapData = <table> {
     }
     mapName2MapIds = <table> {
     }
     GetAllMapIDs = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:325
     UpdateCurrentPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:254
     callbacks = <table> {
     }
     GetPlayerZone = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:531
     transforms = <table> {
     }
     GetLocalizedMap = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:309
     eventFrame = <unnamed> {
     }
     updateTimerActive = true
     GetPlayerZonePosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:540
     GetPlayerWorldPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:519
     GetZoneDistance = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:464
     GetUnitWorldPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:507
     GetWorldCoordinatesFromZone = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:337
     GetWorldDistance = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:450
     GetWorldCoordinatesFromAzerothWorldMap = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:352
     RegisterCallback = <function> defined @InterfaceAddOnsCanIMogItLibsCallbackHandler-1.0CallbackHandler-1.0.lua:90
     worldMapData = <table> {
     }
     GetZoneSize = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:316
     UnregisterCallback = <function> defined @InterfaceAddOnsCanIMogItLibsCallbackHandler-1.0CallbackHandler-1.0.lua:153
     GetZoneCoordinatesFromWorld = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:369
     TranslateZoneCoordinates = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:427
     GetWorldVector = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:484
     GetAzerothWorldMapCoordinatesFromWorld = <function> defined @InterfaceAddOnsDugisGuideViewerZLibsHereBeDragons-1.0HereBeDragons-2.0.lua:388
    }
    x = 943.574791
    y = -1006.011419
    zone = 1164
    allowOutOfBounds = true
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = “script ran too long”
    mapData = <table> {
     1 = <table> {
     }
     2 = <table> {

    in reply to: Since update, FPS drop really bad. #165744
    revcflo
    Participant
    Can make the problem go away by resetting all way points.  As soon
    as you hand in a quest FPS problem is back with the following LUA
    errors:
    Message: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
    Time: Fri Jun 14 11:40:58 2019
    Count: 1
    Stack: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
    InterfaceAddOnsDugisGuideViewerZLFG.lua:44: in function `GetLFD’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:2415: in function `GetFirstWaypointLFGDestination’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:1455: in function <InterfaceAddOnsDugisGuideViewerZarrow.lua:1454>
    InterfaceAddOnsDugisGuideViewerZarrow.lua:2686: in function `WaypointsChanged’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:859: in function `PlaceWaypoint’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:217: in function `RestoreWaypoints’
    InterfaceAddOnsDugisGuideViewerZGuides.lua:2642: in function <InterfaceAddOnsDugisGuideViewerZGuides.lua:2634>

    Locals: self = <table> {
     TranslateWorldMapPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:271
     tIndexOfFirst = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:154
     UpdateNotificationsMarkVisibility = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1224
     ListContains = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:957
     ClearGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:216
     CreateSettingsTree = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3814
     SetQuestText = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5321
     IsQuestAccepted = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5763
     DeclineShareInvitation = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:7756
     Skip = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:4354
     GetCurrentMapZone_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:2229
     BACKGRND_PATH = “InterfaceDialogFrameUI-DialogBox-Background”
     QUEST_COMPLETE = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5484
     RefreshReplacedTags = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5050
     DisplayViewTabInThread = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:3830
     GetZoneIdByName = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:502
     OnGearFinderSettingsChanged = <function> defined @InterfaceAddOnsDugisGuideViewerZGearFinder.lua:1648
     RegisterModule = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:150
     SmartSetTargetOnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3865
     PrintTable = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1147
     CompleteOnZoneCheck = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:6737
     LargeFrameBorderDropdown_OnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4242
     IsModuleLoaded = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:366
     DebugPrint = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:292
     SetupWorldQuestButton_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZQuestPOI.lua:334
     BeforeCombatStart = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:6870
     db = <table> {
     }
     UpdateSettingsCheckbox = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:2065
     GetFirstPFromCurrentGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZProfessions.lua:64
     IsModelDataOn = <function> defined @InterfaceAddOnsDugisGuideViewerZModelViewer.lua:618
     tags = <table> {
     }
     SetDB = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4323
     GetQuestLogIndexByQID = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5755
     DebugFormat = <function> defined @InterfaceAddOnsDugisGuideViewerZDebug.lua:33
     specializaton = 1
     QUEST_TURNED_IN = <

    Hope this points you in the right direction.

    in reply to: Lagging #165743
    revcflo
    Participant
    Can make the problem go away by resetting all way points.  As soon as you hand in a quest FPS problem is back with the following LUA errors:
    Message: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
    Time: Fri Jun 14 11:40:58 2019
    Count: 1
    Stack: InterfaceAddOnsDugisGuideViewerZLFG.lua:44: script ran too long
    InterfaceAddOnsDugisGuideViewerZLFG.lua:44: in function `GetLFD’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:2415: in function `GetFirstWaypointLFGDestination’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:1455: in function <InterfaceAddOnsDugisGuideViewerZarrow.lua:1454>
    InterfaceAddOnsDugisGuideViewerZarrow.lua:2686: in function `WaypointsChanged’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:859: in function `PlaceWaypoint’
    InterfaceAddOnsDugisGuideViewerZarrow.lua:217: in function `RestoreWaypoints’
    InterfaceAddOnsDugisGuideViewerZGuides.lua:2642: in function <InterfaceAddOnsDugisGuideViewerZGuides.lua:2634>

    Locals: self = <table> {
     TranslateWorldMapPosition = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:271
     tIndexOfFirst = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:154
     UpdateNotificationsMarkVisibility = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1224
     ListContains = <function> defined @InterfaceAddOnsDugisGuideViewerZUtil.lua:957
     ClearGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:216
     CreateSettingsTree = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3814
     SetQuestText = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5321
     IsQuestAccepted = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5763
     DeclineShareInvitation = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:7756
     Skip = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:4354
     GetCurrentMapZone_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:2229
     BACKGRND_PATH = “InterfaceDialogFrameUI-DialogBox-Background”
     QUEST_COMPLETE = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5484
     RefreshReplacedTags = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:5050
     DisplayViewTabInThread = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:3830
     GetZoneIdByName = <function> defined @InterfaceAddOnsDugisGuideViewerZMapUtils.lua:502
     OnGearFinderSettingsChanged = <function> defined @InterfaceAddOnsDugisGuideViewerZGearFinder.lua:1648
     RegisterModule = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:150
     SmartSetTargetOnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:3865
     PrintTable = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:1147
     CompleteOnZoneCheck = <function> defined @InterfaceAddOnsDugisGuideViewerZGuides.lua:6737
     LargeFrameBorderDropdown_OnClick = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4242
     IsModuleLoaded = <function> defined @InterfaceAddOnsDugisGuideViewerZModules.lua:366
     DebugPrint = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:292
     SetupWorldQuestButton_dugi = <function> defined @InterfaceAddOnsDugisGuideViewerZQuestPOI.lua:334
     BeforeCombatStart = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:6870
     db = <table> {
     }
     UpdateSettingsCheckbox = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:2065
     GetFirstPFromCurrentGuide = <function> defined @InterfaceAddOnsDugisGuideViewerZProfessions.lua:64
     IsModelDataOn = <function> defined @InterfaceAddOnsDugisGuideViewerZModelViewer.lua:618
     tags = <table> {
     }
     SetDB = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:4323
     GetQuestLogIndexByQID = <function> defined @InterfaceAddOnsDugisGuideViewerZDugisGuideViewer.lua:5755
     DebugFormat = <function> defined @InterfaceAddOnsDugisGuideViewerZDebug.lua:33
     specializaton = 1
     QUEST_TURNED_IN = <

    Hope this points you in the right direction.

    in reply to: Since update, FPS drop really bad. #165741
    revcflo
    Participant

    This issue has been going on for days.  Right now Dugi Guides is totally
    unusable and there is no telling how long before they will fix it.  How
    about providing the previous version that still works so that we can
    manually install it and actually use the product we paid for???

    in reply to: Lagging #165740
    revcflo
    Participant

    This issue has been going on for days.  Right now Dugi Guides is totally unusable and there is no telling how long before they will fix it.  How about providing the previous version that still works so that we can manually install it and actually use the product we paid for???

    in reply to: Since update, FPS drop really bad. #165733
    revcflo
    Participant

    As soon as you load a leveling guide the FPS goes to LaLa Land.  I have 32GB of RAM

    in reply to: Since update, FPS drop really bad. #165731
    revcflo
    Participant

    I am also having this problem.  I am not running any gathering routes.  Just running the BFA leveling guide on the horde side.

Viewing 12 posts - 1 through 12 (of 12 total)