Viewing 5 posts - 16 through 20 (of 20 total)
  • Author
    Posts
  • #165863
    Dugi
    Keymaster

    I can replicate issue with FPS when waypoint is inside instance or scenario, or when Dungeon guides are loaded. We’re fixing this asap. 

    #165872
    Elvundil
    Participant

    Hello I have this error that appears and comes in a loop with 8.743

    Message: InterfaceAddOnsDugisGuideViewerZModelViewer.lua:534: attempt to call global 'Model_OnUpdate' (a nil value)

    Time: Wed Jun 26 09:05:37 2019

    Count: 1201

    Stack: InterfaceAddOnsDugisGuideViewerZModelViewer.lua:534: attempt to call global 'Model_OnUpdate' (a nil value)

    InterfaceAddOnsDugisGuideViewerZModelViewer.lua:534: in function <InterfaceAddOnsDugisGuideViewerZModelViewer.lua:532>



    Locals: self = DugisGuideViewer_ModelViewer {

    0 = <userdata>

    scrollRight = DugisGuideViewer_ModelViewer_ScrollRight {

    }

    scrollTitle = DugisGuideViewer_ModelViewer_Title {

    }

    model = DugisGuideViewer_ModelViewer_Model {

    }

    scrollLeft = DugisGuideViewer_ModelViewer_ScrollLeft {

    }

    close = DugisGuideViewer_ModelViewer_Close {

    }

    }

    elapsedTime = 0.009000

    (*temporary) = nil

    (*temporary) = DugisGuideViewer_ModelViewer_Model {

    0 = <userdata>

    OnEnter = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:257

    modelId = "143381"

    defaultRotation = 0.610000

    OnMouseUp = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:222

    minZoom = 0

    PostMouseUp = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:214

    posX = 0

    OnMouseDown = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:234

    mouseDown = false

    OnUpdate = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:105

    posY = 0

    onMouseUpFunc = <function> defined @InterfaceSharedXMLModelFrames.lua:35

    ResetModel = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:177

    OnMouseWheel = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:246

    OnLoad = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:68

    OnHide = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:268

    controlFrame = DugisGuideViewer_ModelViewer_ModelControlFrame {

    }

    maxZoom = 0.700000

    OnEvent = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:83

    rotation = 0.610000

    PostMouseDown = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:218

    title = DugisGuideViewer_ModelViewer_Model_Title {

    }

    OnLeave = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:261

    Init = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:80

    StopPanning = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:207

    StartPanning = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:185

    UpdateRotation = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:87

    }

    (*temporary) = 0.009000

    (*temporary) = "attempt to call global 'Model_OnUpdate' (a nil value)"


    #165878
    Dugi
    Keymaster
    titimp16 said:
    Hello I have this error that appears and comes in a loop with 8.743
    Can you check in the game’s addon menu that you have updated to latest version, if not you will need to fix the installer install path

    go to dugi installer settings  > click on auto detect path > reinstall 

    #165883
    Elvundil
    Participant

    my problem and fixed I had not the good version thank you very
    much (and it seemed to be the case for a while amazing that I did not
    have any trouble before)

    #165896
    windara
    Participant
    I see Dugi’s post above saying you are working on FPS.
    Today I spent a couple hours trying to figure out why since Tuesday’s patch, my framerate was periodically dropping to 1 … yeah, 1. Fun. But anyway, after trying all the Blizzard recommended testing, and updating my video driver, I decided to unload all addons. Presto, FPS became normal.
    So I loaded only Dugi guides, and presto, FPS dropped to 1 again. Tried this maybe 3 times and FPS dropped every time Dugi was reloaded.
    So then I updated to 8.745, and the problem now appears to be fixed. Hopefully this was a result of your working on it as mentioned above.
    If problem returns, I’ll report back.
Viewing 5 posts - 16 through 20 (of 20 total)
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