Dugi Guides™ | World of Warcraft Leveling Guides © 2010 – 2026 › Forums › Updates › Update Build 8.744
- This topic has 19 replies, 11 voices, and was last updated 6 years, 5 months ago by
windara.
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AuthorPosts
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June 26, 2019 at 3:22 am #165863
Dugi
KeymasterI can replicate issue with FPS when waypoint is inside instance or scenario, or when Dungeon guides are loaded. We’re fixing this asap.
June 26, 2019 at 7:10 am #165872Elvundil
ParticipantHello I have this error that appears and comes in a loop with 8.743
Message: InterfaceAddOnsDugisGuideViewerZModelViewer.lua:534: attempt to call global 'Model_OnUpdate' (a nil value)
Time: Wed Jun 26 09:05:37 2019
Count: 1201
Stack: InterfaceAddOnsDugisGuideViewerZModelViewer.lua:534: attempt to call global 'Model_OnUpdate' (a nil value)
InterfaceAddOnsDugisGuideViewerZModelViewer.lua:534: in function <InterfaceAddOnsDugisGuideViewerZModelViewer.lua:532>
Locals: self = DugisGuideViewer_ModelViewer {
0 = <userdata>
scrollRight = DugisGuideViewer_ModelViewer_ScrollRight {
}
scrollTitle = DugisGuideViewer_ModelViewer_Title {
}
model = DugisGuideViewer_ModelViewer_Model {
}
scrollLeft = DugisGuideViewer_ModelViewer_ScrollLeft {
}
close = DugisGuideViewer_ModelViewer_Close {
}
}
elapsedTime = 0.009000
(*temporary) = nil
(*temporary) = DugisGuideViewer_ModelViewer_Model {
0 = <userdata>
OnEnter = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:257
modelId = "143381"
defaultRotation = 0.610000
OnMouseUp = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:222
minZoom = 0
PostMouseUp = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:214
posX = 0
OnMouseDown = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:234
mouseDown = false
OnUpdate = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:105
posY = 0
onMouseUpFunc = <function> defined @InterfaceSharedXMLModelFrames.lua:35
ResetModel = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:177
OnMouseWheel = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:246
OnLoad = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:68
OnHide = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:268
controlFrame = DugisGuideViewer_ModelViewer_ModelControlFrame {
}
maxZoom = 0.700000
OnEvent = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:83
rotation = 0.610000
PostMouseDown = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:218
title = DugisGuideViewer_ModelViewer_Model_Title {
}
OnLeave = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:261
Init = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:80
StopPanning = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:207
StartPanning = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:185
UpdateRotation = <function> defined @InterfaceSharedXMLModelFrameMixin.lua:87
}
(*temporary) = 0.009000
(*temporary) = "attempt to call global 'Model_OnUpdate' (a nil value)"
June 26, 2019 at 8:12 am #165878Dugi
KeymasterCan you check in the game’s addon menu that you have updated to latest version, if not you will need to fix the installer install pathgo to dugi installer settings > click on auto detect path > reinstall
June 26, 2019 at 11:26 am #165883Elvundil
Participantmy problem and fixed I had not the good version thank you very
much (and it seemed to be the case for a while amazing that I did not
have any trouble before)June 27, 2019 at 12:46 am #165896windara
ParticipantI see Dugi’s post above saying you are working on FPS.Today I spent a couple hours trying to figure out why since Tuesday’s patch, my framerate was periodically dropping to 1 … yeah, 1. Fun. But anyway, after trying all the Blizzard recommended testing, and updating my video driver, I decided to unload all addons. Presto, FPS became normal.So I loaded only Dugi guides, and presto, FPS dropped to 1 again. Tried this maybe 3 times and FPS dropped every time Dugi was reloaded.So then I updated to 8.745, and the problem now appears to be fixed. Hopefully this was a result of your working on it as mentioned above.If problem returns, I’ll report back. -
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