Viewing 3 posts - 1 through 3 (of 3 total)
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  • #164109
    captnmoregun
    Participant

    So many errors it kicks me out of then game. Log in shows requires reload click yes or enable essentials. Yes just does a reload. Enable Essential cause massive amounts of LUA errors. Please Fix!!! 

    648x DugisGuideViewerZGuides.lua:3317: attempt to index field ‘tags’ (a nil value)
    DugisGuideViewerZGuides.lua:3317: in function <DugisGuideViewerZGuides.lua:3314>
    DugisGuideViewerZGuides.lua:3367: in function `UpdateTravelToLocation’
    DugisGuideViewerZarrow.lua:1771: in function `UPDATE’
    DugisGuideViewerZarrow.lua:1741: in function `action’
    DugisGuideViewerZUtil.lua:626: in function <DugisGuideViewerZUtil.lua:589>
    DugisGuideViewerZUtil.lua:809: in function <DugisGuideViewerZUtil.lua:800>
    DugisGuideViewerZUtil.lua:925: in function <DugisGuideViewerZUtil.lua:915>
    Locals:
    indx = 1
    (*temporary) = nil
    (*temporary) = 1
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = “attempt to index field ‘tags’ (a nil value)”
    DGU = <table> {
     PetBattleOn = false
     LFGWorldLocation = “876:nil:2659417543”
     smallFrameTabs = <table> {
     }
     showLeftMenuForCurrentGuide = true
     toskip = <table> {
     }
     CurrentQuestIndex = 1
     CharacterGUID = “Player-158-07349CBE”
     excludedTrackingPoints = <table> {
     }
     CollectedSkillsInfo = <table> {
     }
     userCustomWeights_v4 = <table> {
     }
     PreviewPointy = 19.300000
     turnedinquests = <table> {
     }
     NoQuestLogUpdateTrigger = true
     dayOfTheYear = 243
     QuestState = <table> {
     }
     waypoints = <table> {
     }
     removedQuests = <table> {
     }
     RecentGuides = <table> {
     }
     PreviewPointx = 30.470000
     ModelDataOn = false
     subCategoriesExpanded = <table> {
     }
     EnableQWStatus = false
     FinalizeWaypoint = true
     WaypointGuideIndex = 1
     smallFrameTab = <table> {
     }
     NextQuestIndex = 1
     shownObjectives = <table> {
     }
     alreadySuggestedGuides = <table> {
     }
    }
    DGV = <table> {
     TranslateWorldMapPosition = <function> defined @DugisGuideViewerZMapUtils.lua:285
     tIndexOfFirst = <function> defined @DugisGuideViewerZUtil.lua:154
     UpdateNotificationsMarkVisibility = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:1224
     ListContains = <function> defined @DugisGuideViewerZUtil.lua:957
     ClearGuide = <function> defined @DugisGuideViewerZGuides.lua:216
     CreateSettingsTree = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:3814
     SetQuestText = <function> defined @DugisGuideViewerZGuides.lua:5353
     NotificationsHeaderParent = <unnamed> {
     }
     DeclineShareInvitation = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:7826
     Skip = <function> defined @DugisGuideViewerZGuides.lua:4377
     GetCurrentMapZone_dugi = <function> defined @DugisGuideViewerZMapUtils.lua:2259
     BACKGRND_PATH = “DialogFrameUI-DialogBox-Background”
     QUEST_COMPLETE = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:5489
     RefreshReplacedTags = <function> defined @DugisGuideViewerZGuides.lua:5082
     DisplayViewTabInThread = <function> defined @DugisGuideViewerZGuides.lua:3850
     GetZoneIdByName = <function> defined @DugisGuideViewerZMapUtils.lua:523
     OnGearFinderSettingsChanged = <function> defined @DugisGuideViewerZGearFinder.lua:1648
     RegisterModule = <function> defined @DugisGuideViewerZModules.lua:150
     SmartSetTargetOnClick = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:3865
     PrintTable = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:1147
     LargeFrameBorderDropdown_OnClick = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:4247
     IsModuleLoaded = <function> defined @DugisGuideViewerZModules.lua:366
     DebugPrint = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:292
     SetupWorldQuestButton_dugi = <function> defined @DugisGuideViewerZQuestPOI.lua:336
     BeforeCombatStart = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:6887
     db = <table> {
     }
     UpdateSettingsCheckbox = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:2065
     IsModelDataOn = <function> defined @DugisGuideViewerZUtil.lua:4
     SetDB = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:4328
     GetQuestLogIndexByQID = <function> defined @DugisGuideViewerZDugisGuideViewer.lua:5772
     DebugFormat = <function> defined @DugisGuideViewerZDebug.lua:33
     specializaton = 1

    The count at the top never stops.

    #166233
    Dugi
    Keymaster

    Hi please update now to fix this issue

    #166271
    captnmoregun
    Participant

     :) 

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